Packagecom.acapela.vaas.advanced.events
Classpublic class BookmarkPositionEvent
InheritanceBookmarkPositionEvent Inheritance flash.events.Event

The event dispatched when a bookmark is hitten while playing the message - A bookmark is generated by a \mrk=id\ tag in the text. Where id is a positive number. Suitable to synchronize visual events with speech for example.

BookmarkPositionEvent instances are dispatched by the Player class to listeners registered for SYNCHRO_BOOKMARK_POSITION event type.

See also

com.acapela.vaas.advanced.synchro.BookmarkPosition
com.acapela.vaas.advanced.Player


Public Properties
 PropertyDefined by
  id : Number
[read-only] Shortcut to the id of the bookmark position.
BookmarkPositionEvent
  position : BookmarkPosition
[read-only] The complete bookmark position corresponding to this event.
BookmarkPositionEvent
Public Constants
 ConstantDefined by
  SYNCHRO_BOOKMARK_POSITION : String = "synchroBookmarkPosition"
[static] The BookmarkPositionEvent.SYNCHRO_BOOKMARK_POSITION constant defines the value of the type property of an synchroBookmarkPosition event object.
BookmarkPositionEvent
Property detail
idproperty
id:Number  [read-only]

Shortcut to the id of the bookmark position. i.e: the value contained in the associated tag.

Implementation
    public function get id():Number

See also

positionproperty 
position:BookmarkPosition  [read-only]

The complete bookmark position corresponding to this event.

Implementation
    public function get position():BookmarkPosition
Constant detail
SYNCHRO_BOOKMARK_POSITIONconstant
public static const SYNCHRO_BOOKMARK_POSITION:String = "synchroBookmarkPosition"

The BookmarkPositionEvent.SYNCHRO_BOOKMARK_POSITION constant defines the value of the type property of an synchroBookmarkPosition event object.

This event has the following properties:

PropertyDescription
ida Number representing the id of the bookmark position.
i.e: the value contained in the associated tag.
positionthe the complete BookmarkPosition instance associated to this event.
bubblesfalse
cancelablefalse
targetThe Player instance or the other object instance that generated it.

See also